Singularity

"But HBM, a manifold with an undefined state of spacetime? How is this possible?"

Long answer short:

"I have no idea!"

'Singularity and its variants are late-game items used in various high-end items. They are upgrade based.'

A singularity is a region in spacetime where gravity and density are infinite, it is a single point in space. Laws of normal spacetime break down here. Don't drop them.

Crafting
This one itself is fairly cheap as it requires 4 Euphemium nuggets, 4 Antischrabidium cells, and one block of Schrabidium to make. Most of the other singularities are upgrades based on the first one.

Variants
Singularity variants based off of the basic Singularity:

Contained Counter-Resonant Singularity
''Nullifies the resonance of objects in non-euclidean space, creates variable gravity well. Spontaneously spawns tesseracts. If a tesseract happens to appear near you, do not look directly at it.''

A bit more expensive, mostly because it requires CMB Steel.


 * 4 CMB Steel Plates


 * 4 Magnetized Tungsten Ingots


 * 1 base Singularity

(Doesn't actually spawn dangerous tesseracts)

Superheated Resonating Singularity
''Continuously heats up matter by resonating every planck second. Tends to catch fire or create small plasma arcs.''

Somewhat cheap to make.


 * 4 Advanced Alloy Plates


 * 4 Energy Powder


 * 1 base Singularity

(Doesn't actually set fire to anything or make plasma arcs)

Miniature Black Hole
''Contains regular singularity in the center. Large enough to stay stable. It's not the end of the world as we know it, and I don't feel fine.''

Rather expensive


 * 8 Artificial Xen Crystals


 * 1 base Singularity

Singularity Screwdriver
Say what?

Requires a Cyclotron to make.


 * 1 Miniature Black Hole


 * 1 Screwdriver


 * 1 Copper Panel

Two possible routes (it takes Nitanium components, powders):


 * Neptunium
 * Iodine
 * Thorium
 * Astatine
 * Neodymium
 * Caesium

or


 * Strontium
 * Bromine
 * Cobalt
 * Tennessine
 * Niobium
 * Cerium

Spark Singularity
Very expensive, takes multiple previous singularities to produce.


 * 4 Dineutronium Compound Plates
 * 2 Superheated Resonating Singularities
 * 2 Contained Counter-Resonant Singularities
 * 1 Miniature Black Hole

Dangers
If dropped the singularity/variants will break their containment and form a small black hole which will pull nearby blocks and mobs, spinning them around themselves, consuming them in the process, or flinging them out to crash into debris.

Each of them has a different duration and strength.

Base Singularity: Weakest, lasts 30 seconds.

Contained Counter-Resonant Singularity: Stronger, lasts 50 seconds.

Superheated Resonating Singularity: same as Contained Counter-Resonant Singularity.

Miniature Black Hole: The only stable of the 5 maintaining the same mass, size, and volume.

Singularity Screwdriver: Don't put it in your mouth or in a plug I guess... Other than that, harmless.

Spark Singularity: Extremely violent reaction, lasts up 2 minutes and 40 seconds before it collapses in on itself.

Base Singularity

 * Vibrant Singularity (DFC Core)
 * Tiny Wormhole (DFC Core)
 * Balanced Catalyst Matrix

Contained Counter-Resonant Singularity

 * Cool Catalyst Matrix
 * ZOMG Cannon
 * Entanglement Kit (Teleporter crafting item)

Superheated Resonating Singularity

 * Rough Catalyst Matrix
 * Entanglement Kit (Teleporter crafting item)

Miniature Black Hole

 * Eye of Harmony (DFC Core)
 * Additive Catalyst Matrix
 * Black Hole Grenade

Singularity Screwdriver
The singularity screwdriver is only used in the Fusionary Watz Plant as a core.

Spark Singularity

 * DFC Stabilizer
 * B93 Energy Mod
 * Numerous Spark/DNT batteries
 * Multiplicative Catalyst Matrix

All except the Spark Singularity can be used as a Fusionary Watz Plant core.