Armor

This contains several types of armor. Many of them also protect against radiation.

Set Bonuses
"Full Set Bonuses are the bonuses that only activate when the player wears the full set of armor."


 * Armor Threshold means that if the damage taken is less than the threshold, no damage would be inflicted at all.
 * Hard Damage Cap means that if the damage inflicted is above the cap, the actual damage inflicted would be equal to the cap.
 * Fireproof makes the player immune to fire damage.
 * General damage modifier is a modifier, by which the damage taken is multiplied before being inflicted on the player.

Hazmat Suits
(Hazmat Suit, Advanced Hazmat Suit, High-Performance Hazmat Suit, PaA Battle Hazmat Suit, Liquidator Armor)

CMB Steel Armor
20 Defence, 1,43 Radiation Resistance.

Full Set Bonus:


 * Speed
 * Haste
 * Strength
 * Hard damage cap of 2.0
 * General damage modifier of 0.05
 * Damage threshold of 2.0
 * Fireproof

Steel Armor
15 Defence, 0,053 Radiation Resistance.

Full Set Bonus:


 * General Damage Modifier of 0.9

Titanium Armor
20 Defence, 0.053 Radiation Resistance.

Full Set Bonus:


 * General Damage Modifier of 0.85

Advanced Alloy Armor
20 Defence, 0.07 Radiation Resistance.

Full Set Bonus:


 * General Damage Modifier of 0.75

PaA Reinforcements
Note: the set does not include a helmet.

17 Defence, 1.04 Radiation Resistance.

Full Set Bonus:


 * Haste
 * Hard damage cap of 6.0
 * General damage modifier of 0.3

Ballistic Jackets
Radiation Resistance of 0.1

Zirconium Pants
3 Defence.

Full Set Bonus:


 * Damage modifier of 0

However, the bonus cannot be activated as other parts of Zirconium Armor do not exist.