Tesla Coil

The Tesla Coil is a turret-like block that will electrocute all living entities in a 10 block radius.

Radius:
It has a 10 block radius.

Power Consumption:
If you power your Tesla Coil with external power, like Energy Storage Blocks and Generators, it will use up 100KHE per second.

If you place Starmetal Static Electricity Generator under it, you never have to power it.

Targeting:
The Tesla Coil will try to target all entities in its 10 block radius.

The Tesla Coil will deal less damage if there are many entities in its radius (damage can go below 1, if there are a lot of entities).

The electric bolts cannot go through blocks. This means that you can build a wall in front of you and the Tesla Coil, and the electric bolts cannot hit you.

Prevention:
You will not get electrocuted if you are wearing metal armor (Steel, Titanium, Schrabidium, Power Armor, etc., but not CMB steel armor), or insulating armor (Leather and Hazmat Suits).

You can also block the electricity by building a wall in front of you.

Generation:
They can generate in Meteor Dungeons, and that's about it.

Damage:
The default damage per zap is 50% of the target's health (at least 1.5 hearts and at most 10) divided by the amount of targets being zapped. That means a large amount of players crossing the tesla coil at once will take barely any damage.