Balefire Fuel

Balefire RBMK fuel is a very high-strength fuel type.

It is unaffected by Xenon-135 poisoning.

Production
See: Balefire

Statistics
It is probably the best RBMK fuel in terms of both flux and heat production.

It has a flux function of: $$(x + 35) / 100 * 100$$

The function is considered dangerous and is of the "Linear" type.

A Xenon-135 generation function of: $$x * 0$$

And a Xenon burn function of: $$x^2 * 50$$

Depleted
(To calculate with Xenon-135 poison, remove 1% from Thermonuclear ash and add 1% to Xe-135)


 * Brand New
 * 90% Thermonuclear ash
 * 10% Nuclear Waste (Generic)
 * Barely Depleted
 * 70% Thermonuclear ash
 * 30% Nuclear Waste
 * Moderately Depleted
 * 50% Thermonuclear ash
 * 50% Nuclear Waste
 * Highly Depleted
 * 30% Thermonuclear ash
 * 70% Nuclear Waste
 * Fully Depleted
 * 10% Thermonuclear ash
 * 90% Nuclear Waste

Trivia

 * As Balefire shards are not billets and they are made with 4 thermonuclear ashes, recycling their pellets only yield 4 operations instead of the usual 6.
 * The spent fuels, especially the high Xenon poison variants, are probably the most radioactive items in the entire mod.
 * There is a planned feature where if you melt down a RBMK with a balefire rod inside, it will summon a Balefire dragon boss.